You may know or be interested to know that Logic Pro 8 has an Audio Track limit of 255 Audio Tracks. My current session has 278 Environment objects, 255 of which are Audio Tracks. Trying to add another one brings up a dialogue box “No tracks could be created!” So that’s it. I hope this at least doubles in future releases.

Project Info Screen Grab…

-MC-
Tags: Arrange, Audio, Channel Strip, Environment, Track
External MIDI Instruments can be routed through Logic Pro’s Mixer and Effects by way of the External Instrument Plug-in.
The resulting track behaves just like an internal Software Instrument.
Notes:
- Realtime Bouncing to an audio file IS possible
- Offline Bouncing to an audio file is NOT possible
- Freeze Function is disabled
Set up Effects Processing for External MIDI Instruments.
- Connect the Output (pair) of the MIDI Instrument to an Input (pair) on the Audio Interface.
- Create a Continue reading »
Tags: Channel Strip, Effects, MIDI
- Connect an Output (pair) from your Audio Interface with with an Input (pair) on the Effects Processor.
- Connect the Output (pair) of the Effects Processor with the Input (pair) on the Audio Interface.
- Click a free Insert Slot on the the Channel that you want to apply external effects processing and select Continue reading »
Tags: Audio, Channel Strip, Effects, Recording
To edit / view automation data for any function or process on an Aux or Stereo Bus Track, you need to make it visible in the Arrange Window.
1) Click on a track in the Arrange Area, below which you would like to place your Aux or Bus track.
2) open the Mixer pane and Continue reading »
Tags: Arrange, Aux, Bus, Channel Strip, Track
Don’t forget you can add mono effects to stereo objects simply by doing the following:
Hold down Option + click the plug-in bar on a stereo audio object.
Now you can choose between a Continue reading »
Tags: Channel Strip, Effects, Plug-in
I worked on an audio session bounced down to 59 tracks. All rendered files are stems that are longer than the actual audio file length and start at bar 1 so that I could be sure of lining them up properly in my new session.
I’ve rendered off from a previous session in order to hardwire all automation data from Continue reading »
Tags: Channel Strip, Mixer